Topics and Tracks

IEEE CoG 2019 will include presentations of peer-reviewed papers, invited talks by high-profile industry and academic leaders, panels, poster, demos and tutorials in the realm of games research and technology. Video games, board games, computer games, serious games, mathematical and other types of games are all within the scope of IEEE CoG 2019. The following is a list of topics that IEEE CoG 2019 will cover:

  • AI for playing games
  • PCG, AI for Game Design
  • Analytics and player modelling
  • Benchmarks and competitions
  • Game Theory and Multi-agent Systems
  • Narrative and Interactive Entertainment
  • Graphics and animation
  • Sound and music
  • Game Interfaces and User Interaction
  • Virtual and Augmented Reality
  • Serious Games Technology
  • Game Design

Information about the IEEE CoG 2019 tracks and the topics included in each can be found below: